
Empower Change Through Play
Role: Research, Ideate, User Experience Design, User Interface Design, Unity Development Conduct Usability Testing
Team: Collaborated with Ren Du, Nyantee Asherman
Created: August 2017
This project was a collaboration between PetLab and the United States Holocaust Memorial Museum in Washington DC to raise teenager's engagement with the museum. Our starting problem statement was how can we use games and play to assist teens in learning about, understanding and responding to the Holocaust.
Ideation



We visited the United States Holocaust Memorial Museum while observations of events and teenagers interactions with the museum we rapidly came up with multiple ideas.
We were particulary inspired by the museum's temporary exhibit "Some were neighbors" and decided to focused our design question around the bystander effect that happened during the Holocaust.


We wanted teenagers to learn through games and experience being a bystander in a more contemporary situation.
Therefore we came up with a game called, JOIND is a messaging game that allows teenagers to follow stories inspired by real-life events where players can make decisions accordingly that will affect the story in the game.
We wanted to mimic chat games to engage with high school students. So we started to explore the narratives to tell the story and play tested it manually with paper prototypes. As a team we helped each other with every role from coming up with the concept, writing the storyline, and building the game on Unity.
Low Fidelity Prototype



Hi-fidelity Prototype
We used Unity to create the final version of our game.

User testing
After user testing, our target audiences were engaged with our storyline and our choice of medium but we have to further develop on the technology side to enhance smoother experiences.
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